I know right? Dead Space was really scary towards the end. Dead Space 2 lost all the scary when they decided to make Isaac Clarke speak. I know it might be better for story progression, but I liked it more when he was silent. He does not seem scared anymore. If the character is not scared it kills the whole aspect of there being fear. >:(
I thought that as well, having him speaking was strange, I preferred him being quiet. I also liked how the first letter of each chapter spelt out "Nicoleisdead", that was a nice touch. :)
And unrelated but I want a Moogle! Like really, which is strange lol :P
I know that, I'm making an example using three games.
I know right? Dead Space was really scary towards the end. Dead Space 2 lost all the scary when they decided to make Isaac Clarke speak. I know it might be better for story progression, but I liked it more when he was silent.
He does not seem scared anymore. If the character is not scared it kills the whole aspect of there being fear. >:(
And unrelated but I want a Moogle! Like really, which is strange lol :P
But I could make due with a ordinary Tonberry :D