Is it normal that i hate games where you don't know how much freedom to expect?
I generally prefer "sandbox" games like the early the Elder Scrolls titles. But I don't have anything against games where you play a predefined character, as long as they're up front about it. But I can't stand games that have RPG trappings like multiple dialog choices but then unexpectedly take away your choice at key moments through cut scenes, "but thou must" dialog loops, or cheap tricks.